Well, two bug reports to give :3
1- Still, an old bug is here my friends! The Attacking Player from the AutoGo still triggers when ANY player attack ANYTHING on the screen

For exemple, i've setted it on mintwallin to test, and on the begginig it were ok, lone place. When i were going back to Thais, on the way the bot saw another player attacking an Orc and triggered the alarm

2- Another bug with AutoGo that i've been having is, that i set up to Go to DP whenever a white skull appear on screen, and then logout there. I normally put the persistente, so the bot WILL go to the DP and Logout. The tooltype says, that the auto-go will reset when the actions are executed, or the destination is rechead. But this doesn't seen to work that way, the bot goes to the depot, and when entering the safe zone, it'll logout. Then, let's say, 15 minutes later when my AutoLogin start the bot again, it'll logout immediatly , because the alarm were still triggered.
As i understood, with the persistente option on, it should have ended the alarm, and reseted the script to the starting state after it successfully had reached the DP or Logged Out

If it isn't that, way, it would be a lovely option to add to the bot.